Friday, March 5, 2010

Plan

1. What will you do first? Why?
First, I will make the characters and setting according to the theme/objective. The reason for that is that everything depends on the characters and setting. For example, I wouldn’t have bats roaming around during the day time. This will set the basis of my game. Next, I will add the traps, enemies, chambers, levels, etc. All these have to fit in with the characters and setting. Completing all these parts will allow me to finish making the game. Next, I will just be left with testing the game. :)

2. How will you insure that you complete the project on time?
To ensure that the project is completed on time, I will work hard in class and try to work at home, whenever I can. Investigating what makes a “good” game enjoyable to play and making a design and plan has already got me started on the game. I have a clear plan of how my game is going to look like, what the objective(s) will be, etc. Therefore, I just have to create and design the game now.

3. Who will test beta versions of your game?
I will be mostly checking the beta versions of my game because I will know exactly what I am trying to produce. I will also ask some of my classmates and friends to test it because they will know the criteria and standards of judging the game as they are making a video game too. This will allow me to have a wider range of opinions and suggestions to consider. Other than these people, I would want a real gamer to test my game. For example, I could ask my brother to test it as he has some knowledge about video games because he often plays them. I think if everything goes like this, I will have a reasonably good game.

4. Will you incorporate other people’s suggestions into your game’s design?
Yes, I will mostly incorporate other people’s suggestions into my game’s design unless the suggestions influence other factors in the game. Firstly, I will have to make sure that people who are giving the suggestions are trustworthy and reliable. Their opinions and suggestions are honest and they don’t involve any selfishness. Next, I will have to judge the suggestions, keeping in mind that not everyone feels the way the person who is giving the suggestion feels. This is the important part. Changing one thing because of one person shouldn’t affect the other gamers. If it does, I will not incorporate the suggestions. In conclusion, I will have to carefully consider the suggestions and then incorporate them.

5. How will you decide if you have created a good game or not?
To decide and make sure that I have created a reasonably “good” game, I will have to see the factors that make a “good” game enjoyable to play. The factors such as originality, difficulty, number of ‘climaxes’, etc. should satisfy according my investigation. Also, I will ask my friends and some fellow grade 9 students if they find a glitch of some sort in the game. Their opinions will be taken under consideration. And, lastly, I will have to judge it and check if it is the type of game I would like to play. If all or most of these aspects are satisfied, I will consider that the game is good.

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